Our experiments aim to prove concepts that will make AR experiences feel intuitive and effortless
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Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
Our concept envisions a smart home interior integrated with AR interfaces, seamlessly blending technology with daily life. The design explores how augmented reality could enhance both functionality and aesthetics in modern living spaces, creating an environment that is innovative, intuitive, and forward-thinking.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Additional Layer
The idea of blending the natural with the technological has long been one of our core explorations. In this project, we studied how plants could “communicate” with humans through augmented-reality interfaces. Our goal was to create visual systems that reflect the organic rhythms and forms of the plants themselves, translating their behavior into a clear and sensory AR language.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Lightsaber study 01
Light sabers and AR — what a match!
This experiment explores what UI elements a saber hilt can include to support maintenance. The gaze-based interaction unfolds in three stages:
Out of sight — no UI is shown.
Centered in view — subtle UI hints appear.
In focus (closer view) — the full UI is revealed.
A subtle yet technically complex feature was also implemented: real-time reflections of UI elements on the hilt’s components. This detail helps the AR layer visually blend with the physical object.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Lightsaber AR UI study 02
Light sabers and AR — what a match!
This experiment adds visual complexity to the AR layer, making it rich in detail without feeling overloaded. Every part of the hilt can be examined closely, with wireframe overlays and contextual explanations (if you can read Aurebesh!).
The same gaze-based interaction model is used — parts are selected by centering them in the frame.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Lightsaber AR UI study 03
Light sabers and AR — what a match!
Use the Force (or hand-tracking) to reveal an exploded view of the hilt and discover what it’s made of. A handy feature for young Padawans — or just those who can’t read Aurebesh.
This experience was created using a combination of model tracking and hand tracking in a single scene.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Realtime AR reflections and DOF
In this experiment, achieving maximum realism was the goal — making the realtime AR UI feel as seamlessly integrated into the live camera feed as possible.
The depth of field of the virtual elements matches that of the real footage, and glowing UI elements cast reflections and light onto the metallic parts of the hilt.
These visual details might seem excessive by today’s AR standards, but they’ll be essential when AR becomes part of our everyday lives.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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See through glassmorphism
Glassmorphism has gained popularity in recent years, and it’s evolving beautifully in XR experiences — especially with the introduction of VisionOS by Apple.
But what happens when the medium is a transparent, see-through AR display? There’s no static background to blur.
However, by leveraging the device’s raw camera feed, we can still create that matte glass-like effect.
This experiment was recorded through the lens of a Magic Leap 2, and while it doesn’t fully capture how the blur is perceived by the user, it demonstrates that glassmorphism is indeed possible on this kind of medium.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Hand UI study 01
Hand-tracking exploration featuring a 3D, four-value dynamic chart — with rotation speed controlled by the thumb.
Why would you need one in the palm of your hand?
We don’t know yet…

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Hand UI study 02
Hand-tracking exploration featuring layers of circular graphics placed between the index finger and thumb, transforming based on the distance between them.
What does it do? Or mean? We don’t know yet — but it looks cool.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Hand UI study 03
Hand-tracking exploration featuring a HUD-like abstract UI that unfolds based on the available “field of view” — defined by the space between the user’s hands.
An experimental way to reveal different levels of functionality depending on the user’s momentary needs and context.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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David of Michelangelo typography exercise
Spatial typography doodle around David of Michelangelo.
It’s impressive how precisely the model tracking occludes the glyphs behind the sculpture.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Spatial typography cube
The cube works great as a medium for testing and presenting typefaces in AR — from different angles, distances, and in motion.
One neat trick we’ve learned: adjusting character spacing at extreme angles to maintain legibility.
Check out the “Geometria” title for this effect.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Checkerboard game selection
Two players, different games — same checkerboard.
So why add extra menus when you can simply rotate the board to make a selection?
Physical interaction just works in AR.

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Checkers side selection
After choosing the game, why not rotate the board just a little further… and choose the dark side?

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.
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Checkers rules/advisor
When you’re not familiar with the game rules or hidden best practices, AR can reveal them for you.
Just don’t let your opponent know your glasses are smart…

01.
Interiors of The Future Contest
At around, we developed this concept for the Interiors of The Future Contest hosted by ArtStation. As the name suggests, the challenge was to design a futuristic living space.