At around, we envision a future where reality and imagination merge — through our end-to-end XR services that reimagine how people and industries interact with the world
We design new ways of interacting, consuming and experiencing bringing innovation and transformation to any industry
Conceptualization
As masters of initial ideas and insights generation we transform them into a clear and structured vision. This process defines the purpose, features, and user journey of the experience, which serves as a foundation for prototyping and development.
Prototype development
We’ve cut our teeth on developing interactive demos to validate UX/UI decisions using a variety of tools like Figma, Unity, Unreal Engine 5, Lens Studio, ShapesXR, etc.
Design systems
We build scalable systems of visual principles, components, and interaction logic tailored for XR. Our expertise lies in creating flexible design foundations — or adapting your existing ones — to ensure seamless integration into spatial experiences.
Custom AR applications for mobile platforms (iOS, Android), wearables (Apple Vision Pro, Oculus, Spectacles) and beyond.
Mobile
The most accessible entry point into AR. Years of experience with iOS and Android platforms taught us how to balance performance and immersion, using cutting-edge tech to create spatial stories that fit right in your pocket.
Wearables
Wearable AR opens new possibilities for interaction — from Oculus Quest and PICO 4 to Apple Vision Pro and Spectacles. We design for the strengths of each platform, tailoring mechanics and features to match specific use cases.
Other platforms
Our vast expertise goes beyond mentioned above platforms and includes spatial experiences for HUDs, projections, etc. — we bring immersive experiences to life wherever they’re needed.
around is a team of designers and developers with deep creative industry expertise. We are driven by a shared passion for AR and crafting experiences beyond the ordinary

Pavel

Art-Director | XR Designer
Co-founder
Pavel specializes in creating human-centered, object-oriented XR experiences that blend emotion and functionality. Guided by his extensive experience with HMI and HUD systems, he brings clarity and depth to complex spatial interactions — crafting distinctive visual languages that feel both expressive and intuitively human.
Max

Spatial Interface Designer
Co-founder
Max has been at the forefront of AR capabilities since 2015. In the studio, he brings any spatial interactivity ideas to life by designing and prototyping them, leveraging his extensive background in mobile UI/UX, HMI, graphic design and motion.
Anna

Strategic Development Partner
Anna shapes the studio's growth through strategic development, fosters strong client relationships, and manages projects from concept to delivery. Her background in digital production, AR/VR, and strategic research helps bridge creative ideas with business goals, driving us forward.
As the core of the team, we are united by a deep passion for what we do – whether it’s creating cutting-edge AR interfaces, collaborating with like-minded clients and partners, or simply following our artistic impulses through painting, sculpting, or crafting.
We met as co-workers and stayed as friends to share not only professional goals and challenges but life style choices and vibes too.



